The project “What's in game” focuses on the development of a game (a controlled, authentic and entertaining learning environment) to train international/global competencies of HZ students. The project investigates how the design of a serious game can increase the effectiveness of the international HZ community and support the development of ‘globally skilled’ professionals. The game results can be used to evaluate the objective changes in student performance in international situations. The results can also provide insight into the changes in students’ beliefs and attitudes in the four dimensions of cultural interaction. The long-term goal is to make a substantial contribution to the world view of students based on the game, while also creating a greater sense of community between students.
In 2020, the game pilot was fully developed in the Moodle platform under the name Culture Up!
(available via the link: cultureup.hz.nl). The pilot group consisted of twenty civil engineering students. Interviews showed that players were positive about making the game a mandatory part of the study programme. The game allowed the players to think about different cultures and the importance of global competencies for their profession.
“The most valuable thing was that you learn a lot about interacting with people. You learn about other cultures, but also about your own culture." – Joost de Jonge (graduate student Civil Engineering)
“It is an educational game that gives students more certainty to step outside their comfort zone. In this game you literally step outside HZ and learn how things are in other places in the world. It just gives that nudge to discover the world.”
Reaching other students and departments is still a challenge partly because of the corona measures. There are ambitions to distribute the game internally and externally, namely by drawing up HZ instructions and guidelines for use of the game (internally) and by drawing up a research paper on the subject (externally).